Thursday, March 15, 2012

It's working, IT'S WORKING!

So the absolute very first of absolutely anything at all is in the video below. Using place holder 'EVERYTHING' I'm just proud to have a character that can walk around maps and open doors. Progress is being made!



The next step for me is to build the rest of the town and get some temporary NPCs in there, then I'll begin work on the tower... Another member of the Dycomi team, Micah, is working on the games mechanics, the battle system, the class system, spells, etc. So you won't see any real gameplay footage till he is done with that. The third of the original members is Colten. He is the music/sound effects guy. We're really hoping to have absolutely everything you hear in this game made by us. The fourth addition to our team is Yako, the art guy. He will be working on some real tile-sets, sprite work, and all things else those fancy art people do.

Tuesday, March 13, 2012

Current Project

The team is currently working on a small RPG set to be released on the iPhone this summer. It's less of a game that we hope will be 'defining' and more of a project for us to work together on just to say we have something complete and out. Currently we have given it the name "TowerRPG". It'll be a fun, fast paced RPG. I'll be posting images and details as they become more solid.

Tuesday, March 6, 2012

Current Going-ons

Let me take a moment to introduce you to the current beginnings of what we hope to one day be a company. Dycomi is an idea sparked from three college dudes with a passion for gaming. And that's it. We all three love games, they have been with us for all of our entire lives. We each view them in unique ways and each have different ideas for some great games. Our knowledge of programming? Minimal. Our knowledge of marketing? Pshh. Our knowledge of what makes a good game? Well, there might be a little bit of sunshine behind that.   Hopefully together we can get something playable out. Our first project we have dubbed with the temporary name "TowerRPG". That's all you get to know for now.

Monday, March 5, 2012

This is a blog

Hi. I have dreams of having a successful game company one day. Here's to that.